Work

Selected client work, live products, and experiments. Client names and confidential details are not shown.

  1. Since 2023

    Product Engineering

    Designing, building, and running small software products end to end, both our own and for clients.

    The products are live in production. We manage their databases, backends, user accounts, and payment systems, work on parts of the front end, and build small tools to monitor and manage them.

    Our own products are sold online, and we work with a marketing agency to bring products to market. We’re especially interested in how goods sell online and the payment systems behind those sales.

    We’re also working with a partner on a client booking app that combines car rentals and short stays, available on demand.

  2. Since 2023

    EdTech

    A custom education platform with online booking, integrated payments, user accounts, and authentication.

    It runs on its own backend, with its own user data, storage, and streaming.

    We look after its monitoring and maintenance, keeping the platform stable and reliable.

  3. Since 2026

    2D Pixel Lab

    A custom AI development repository, tuned to generate complete 2D game worlds from a single sentence prompt, including the characters, story, mechanics, and game flow.

    Sunrune isn’t the project itself but a product of it, built through the repository with Claude Opus 5 and Kenney assets in about eight hours.

    We’re continuing to refine the repository and integrate our own local AI models, working toward more detailed worlds and characters that can make decisions and react to the world independently.

    Sunrune title screen: pixel art hills under a blue sky, with Pip the cat standing beneath the title.